A sprawling, ancient old-growth forest covering more than half the nation of Amstreiche, home to many fey creatures – most notably elves and goblins. The Wulfsylphanse is a remnant of the primeval forest that once blanketed the majority of Astarta, and is possessed of an unnatural ecological health; trees grow unusually quickly in the old woods, and provide lumber more dense and strong than that harvested anywhere else. Legend credits this fecundity to the magic of the elves, but the truth is something more integral, more primal. The forest gives life to the elves, not the other way around. In any case, though it plays host to many forest predators such as bears, wolves, and badgers, the Wulfsylphanse is not regarded by natives of Amstreiche with fear and forbidding – it is seen as a bountiful treasure, a provider of shelter, food, and livelihood. Lumberworkers cycle their harvests responsibly, a habit made all the more feasible by the forest’s shocking growth rate.
At the heart of the Wulfsylphanse lies a barren ring where nothing grows; inside this ring is a different, darker woods – the Schadenwaldt. Older, denser, and stranger than the vibrant forest outside, the Schadenwaldt is a place forbidden to man and elf alike, bathed in perpetual misty grey twilight, and home to shadowy creatures that fuel campfire stories and cautionary tales.